Sercan Altun

Sercan Altun

Gameplay Programmer at Gameloft

Biography

I have been working in the video game and interactive applications industry. I carried my attitude towards self-learning into different business settings and managed to build up know-how on the industry as a whole along the way. My work is mainly focused on gameplay programming on Unity 3D engine with C#. Additionally, I have worked on AI in procedural narrative generation as my game design degree. Through mobile game projects, I have gained experience in implementing libraries and frameworks for in-app purchases, ad networks (AdMob), game analytics (Google Analytics, Unity Analytics), backend data & business logic services (such as GameSparks, Playfab). I strive for writing clean code and follow SOLID principles.

All sessions

Game JAM 2 Gün

  • 25 Ağustos, 2017
  • 18:00 - 23:00
  • Nikola Tesla

Unity Workshop (GameJam Hazırlık) w / BUG LAB

  • 24 Ağustos, 2017
  • 14:00 - 18:00
  • Alan Turing
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