
Sercan Altun
Gameplay Programmer at Gameloft
Biography
I have been working in the video game and interactive applications industry. I carried my attitude towards self-learning into different business settings and managed to build up know-how on the industry as a whole along the way. My work is mainly focused on gameplay programming on Unity 3D engine with C#. Additionally, I have worked on AI in procedural narrative generation as my game design degree. Through mobile game projects, I have gained experience in implementing libraries and frameworks for in-app purchases, ad networks (AdMob), game analytics (Google Analytics, Unity Analytics), backend data & business logic services (such as GameSparks, Playfab). I strive for writing clean code and follow SOLID principles.
All sessions
Game JAM 2 Gün
- 25 Ağustos, 2017
- 18:00 - 23:00
- Nikola Tesla
Unity Workshop (GameJam Hazırlık) w / BUG LAB
- 24 Ağustos, 2017
- 14:00 - 18:00
- Alan Turing